A³ Documentation A³ website

User

  • Welcome
  • A³ System
  • A³ Motion
  • A³ Mixer
  • A³ Core
  • A³ StemDeck

Playing A³

  • DJ Knowledge
    • Writing for DJs: documentation, names, and the buyer’s question
    • Live on stage: before the gig, during the set, when it goes wrong
    • Preparation: library, stems, levels, meters
    • Set structure: the phases of a night, mood, and movement
    • The booth: what a performer’s hands and eyes can do
    • The A³ instrument, from the booth
    • CDJ-3000 / CDJ-3000X: the reference instrument
    • DJ software: rekordbox, Serato, Traktor
    • Grapes 3D Audio Control: the reference problem
    • DJ mixers: what a DJM user expects, and how the A³ Mixer differs
    • Pro DJ Link: the players’ network, and how A³ joins it
    • Sources
    • MJ playbook — how an automatic motion jockey moves sound on the A³ dome
    • Auditory motion: what research says, and starting values for A³
    • Playing on a 3D system: the rules in short
    • Spatial effects for DJs

Assembly

  • A³ Assembly
  • A³ Core Assembly
  • A³ Mixer Assembly
  • A³ Motion Assembly

Configuration

  • A³ Installation
  • A³ Core Configuration
  • A³ Mixer Configuration
  • A³ Motion Configuration

development

  • A³ Build and Test
  • A³ Core Development
  • A³ Mixer Development
  • A³ Motion Development

Ressources

  • Github
  • History
  • OSC communication
  • Ports and endpoints
  • Release notes
  • Trademarks and Pro DJ Link

Legal

  • Legal Notice
  • Privacy Policy
A³ Documentation
  • DJ Knowledge
  • View page source

DJ Knowledge

What a DJ or live act needs to know to play A³: the booth, preparing and structuring a set, moving sound in 3D, and how A³ relates to the gear a DJ already knows (CDJ-3000, Pro DJ Link, rekordbox, Serato, Traktor, DJM mixers).

These pages are written and kept in the a3-pro-dj repository and included here when the docs are built. For the devices themselves, see the Welcome page.

  • Writing for DJs: documentation, names, and the buyer’s question
  • Live on stage: before the gig, during the set, when it goes wrong
  • Preparation: library, stems, levels, meters
  • Set structure: the phases of a night, mood, and movement
  • The booth: what a performer’s hands and eyes can do
  • The A³ instrument, from the booth
  • CDJ-3000 / CDJ-3000X: the reference instrument
  • DJ software: rekordbox, Serato, Traktor
  • Grapes 3D Audio Control: the reference problem
  • DJ mixers: what a DJM user expects, and how the A³ Mixer differs
  • Pro DJ Link: the players’ network, and how A³ joins it
  • Sources
  • MJ playbook — how an automatic motion jockey moves sound on the A³ dome
  • Auditory motion: what research says, and starting values for A³
  • Playing on a 3D system: the rules in short
  • Spatial effects for DJs
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