DJ Knowledge
What a DJ or live act needs to know to play A³: the booth, preparing and structuring a set, moving sound in 3D, and how A³ relates to the gear a DJ already knows (CDJ-3000, Pro DJ Link, rekordbox, Serato, Traktor, DJM mixers).
These pages are written and kept in the a3-pro-dj repository and included here when the docs are built. For the devices themselves, see the Welcome page.
- Writing for DJs: documentation, names, and the buyer’s question
- Live on stage: before the gig, during the set, when it goes wrong
- Preparation: library, stems, levels, meters
- Set structure: the phases of a night, mood, and movement
- The booth: what a performer’s hands and eyes can do
- The A³ instrument, from the booth
- CDJ-3000 / CDJ-3000X: the reference instrument
- DJ software: rekordbox, Serato, Traktor
- Grapes 3D Audio Control: the reference problem
- DJ mixers: what a DJM user expects, and how the A³ Mixer differs
- Pro DJ Link: the players’ network, and how A³ joins it
- Sources
- MJ playbook — how an automatic motion jockey moves sound on the A³ dome
- Auditory motion: what research says, and starting values for A³
- Playing on a 3D system: the rules in short
- Spatial effects for DJs